People who love to read will normally go for science fictions and fantasy genres. This is most likely because anything can happen in these stories. As long as the author makes the idea seem plausible, then it is a good story to pursue. It does not even matter if there are rules or no rules being followed for it.
It is actually more interesting for authors to break the rules when it comes to writing the best sci fi books. This is most likely because breaking the rules is the only way for a fascinating story to be told. For those who are interested in writing the story, here are some of the rules that must be broken.
When you are writing, you might want to take out the third party omniscient part of your story. Third party omniscient refers to that which allows the readers to peek through what the characters are thinking. Instead of opening up the character's minds bare for the world to see, you just have to do away with that narrative.
Infodumps should be regulated. In fact, it is better if you avoid it. You should avoid dumping the readers loads of technical schematics and backstories that they may not be fond of. You should avoid having to dump information onto the throat of your readers as if it is a norm for them to go through.
Try to complete your book in one publication. This means you should avoid those conventions where a science fiction stories span three books, four books, or seven books. If you can, you should make it so that there will only one book needed for the readers to be satisfied with the books you published in the market.
When writing, you might want to consider the plots where no portals are used. Commonly science fictions have this double standard that it is all about having portals. Instead of having protagonists accidentally find out a pathway leading to another world, you can have alternatives that may click well with what you have.
The same goes with the space travels and light travels. You should do your best to do away with these items in a science fiction story. Although it might really sound cool for the protagonist to warp speed and jump into hyperspaces, it should still be worth it to find a plot where there are no more need for space portals, time machines, or warping devices.
It is also a must for you to do away with magic. Regardless of whether it is a science fiction or a fantasy story, magic is commonly used. It might be better for you to find a plot where you can only have the magic as a source of rumor but not really the premise of your story. You can use other premises for this plot.
It is actually rare in the past to find stories written in the present tense. This is mostly because most of the writers think that it is really disconcerting to have present tense in stories. You can break this rule as much as any other rule for writing science fiction. If you can make it work, then go ahead with this.
It is actually more interesting for authors to break the rules when it comes to writing the best sci fi books. This is most likely because breaking the rules is the only way for a fascinating story to be told. For those who are interested in writing the story, here are some of the rules that must be broken.
When you are writing, you might want to take out the third party omniscient part of your story. Third party omniscient refers to that which allows the readers to peek through what the characters are thinking. Instead of opening up the character's minds bare for the world to see, you just have to do away with that narrative.
Infodumps should be regulated. In fact, it is better if you avoid it. You should avoid dumping the readers loads of technical schematics and backstories that they may not be fond of. You should avoid having to dump information onto the throat of your readers as if it is a norm for them to go through.
Try to complete your book in one publication. This means you should avoid those conventions where a science fiction stories span three books, four books, or seven books. If you can, you should make it so that there will only one book needed for the readers to be satisfied with the books you published in the market.
When writing, you might want to consider the plots where no portals are used. Commonly science fictions have this double standard that it is all about having portals. Instead of having protagonists accidentally find out a pathway leading to another world, you can have alternatives that may click well with what you have.
The same goes with the space travels and light travels. You should do your best to do away with these items in a science fiction story. Although it might really sound cool for the protagonist to warp speed and jump into hyperspaces, it should still be worth it to find a plot where there are no more need for space portals, time machines, or warping devices.
It is also a must for you to do away with magic. Regardless of whether it is a science fiction or a fantasy story, magic is commonly used. It might be better for you to find a plot where you can only have the magic as a source of rumor but not really the premise of your story. You can use other premises for this plot.
It is actually rare in the past to find stories written in the present tense. This is mostly because most of the writers think that it is really disconcerting to have present tense in stories. You can break this rule as much as any other rule for writing science fiction. If you can make it work, then go ahead with this.
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